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Aliens: Colonial Marines: Entwickler veröffentlicht Patch für Xbox 360

Gearbox Software hat einen weiteren Patch zu Aliens: Colonial Marines veröffentlicht, dieser ist zunächst nur für die Xbox 360-Version des Spiels verfügbar. Wann das Update für den PC bzw. die PlayStation 3 erscheint, ist bisher nicht bekannt.

Die Xbox 360-Version des Ego-Shooters Aliens: Colonial Marines hat einen weiteren Patch erhalten, dabei behebt Entwickler Gearbox in erster Line einige Fehler. So dürfte in Zukunft das Wiederbeleben von gefallenen Kameraden im Koop-Modus einwandfrei funktionieren, darüber hinaus sollte es ab sofort auch keine unbesiegbaren Soldaten mehr geben. Welche weiteren Bugs Gearbox gefixed hat, erfahrt ihr in den unten stehenden Patch-Notes.

Bisher ist der Patch lediglich für die Xbox 360-Version des Spiels erschienen, der Entwickler hat via Twitter mitgeteilt, dass der Patch bereits in kurzer Zeit für die PlayStation 3 und PC-Version von Aliens: Colonial Marines bereit stehen soll. Einen genauen Release-Termin hat Gearbox allerdings nicht genannt.

General

  • Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances.
  • Addressed issues with players not spawning into a level properly.
  • Fixed a marine player invincibility exploit.
  • Resolved several instances where players could walk or fall outside of maps.
  • Fixed an issue that could cause localized text to sometimes display incorrectly.
  • Addressed an issue where weapon ammunition was not always highlighted properly.
  • Addressed some issues where multiplayer / co-op clients could see interactive objects displayed in a different state.
  • Fixed a bug affecting voiceovers with the Firing Range bonus content.
  • Addressed an issue where Ripley’s Flamethrower (bonus content) would sometimes fire continuously without player input.
  • Addressed a rare issue that could cause Achievements to not unlock properly.
  • General user interface improvements.
  • Miscellaneous bug fixes.

Campaign

  • Addressed some issues that could cause improper warping for co-op players.
  • Various tweaks to address instances where NPC characters would not always properly navigate to objectives.
  • Added safeguards to prevent players from using a weapon in the weapons-suppressed portion of “One Bullet.”
  • Modified Bella and Reid’s behavior in “No Hope in Hadley’s” to prevent them from spawning at the wrong point.

Versus

  • Fixed issues that could clients to report inaccurate results and statistics.
  • Addressed instances where a map would appear to “pop in” when loading into a new match.
  • Addressed an issue that was could cause stutter when opening the multiplayer scoreboard.
  • Switching profiles while in a lobby now returns players to the title screen immediately.
  • Multiplayer teams should now correctly auto-balance between rounds.
  • New Xeno appearance customization added.
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