Artikel

Far Cry 3: Patch 1.05 bietet neuen Schwierigkeitsgrad

Ab sofort steht Patch 1.05 für die PC-Version von Far Cry 3 zum Download bereit. Neben zahlreichen Bugfixes liefert das Update auch einen neuen Schwierigkeitsgrad sowie die Funktion Außenposten erneut mit Gegnern zu besetzen.

Wer bei Far Cry 3 noch immer die ultimative Herausforderung sucht, der sollte sich dem vor kurzem veröffentlichten PC-Patch 1.05 einen genaueren Blick würdigen. So enthält das besagte Update einen neuen Schwierigkeitsgrad, der für mehr Herausforderung sorgen soll.

Habt ihr den Ego-Shooter bereits durchgespielt, so erhaltet ihr die Möglichkeit bereits eroberte Feindbasen erneut mit Gegnern zu besetzen. Neben diesen beiden neuen Features bietet Patch 1.05 zahlreiche Bugfixes für den Single- wie auch für den Multiplayer-Modus. Sämtliche Patchnotes findet ihr unterhalb dieser Meldung.

Bisher hat Ubisoft nicht angekündigt, wann PlayStation 3- und Xbox 360-Spieler mit dem Patch rechnen können. Vermutlich wird es aber bereits in wenigen Tagen soweit sein.

Multiplayer fixes for the patch

  • Added ability for Map creators to start Beta Tests, which other players can join through a new playlist
  • When hosting a Beta test, map creators can use the new spectate feature to monitor gameplay
  • Added new feedback tags and improvements to the user made map rating menu
  • Added option to show other maps by the same author in Map Archive
  • Added option to suicide in PvP matches
  • Added Team Chat option to in-game text chat

General:

  • Fixed several crashes
  • Improvements to host migration
  • Improvements to prevent players from picking up weapons instead of reviving team mates
  • Players will no longer be kicked for being idle in custom matches
  • Improvements to team balancing when parties are involved
  • Improvements to matchmaking for parties
  • Fixed issue where team mates would show as normal players on the mini-map when not clinging on to life
  • Fixed issue where game settings option would not be visible for new hosts in custom match
  • Fixed issues where players was not able to join parties
  • Fixed issues where players could get stuck when using Booster Shots in Co-op
  • Fixed issue where fire was not shown correctly in Firestorm
  • Fixed issue where Kill Cam was not shown in certain circumstances
  • Improvements to Skip Map functionality when playing on user made maps
  • Skipped maps will no longer show up in map rotation when playing on Bronze, Silver or Gold playlists

Single Player fixes for the patch

  • Outpost Reset: After conquering all outposts and completing/acquiring the end game achievement/state, the player can reset the outposts in the gameplay options menu
  • New difficulty level: a fourth difficulty option called "Master" with adjustment to player health values and AI behavior to make it more difficult than the current difficulty levels

Fixes:

  • Fixed an issue with the weapons not working properly if a challenge was finished exactly during the weapons switching
  • Fixed the NPC's ignoring the player in some cases after dying and restarting a social challenge
  • Fixed a hole in the map behind a waterfall that would cause the users to go under the map
  • Fixed an issue with one of the captains from a Wanted dead quest that did not spawn sometimes
  • Fixed the mission objective not updating sometimes when Buck model was seen floating
Schaltfläche "Zurück zum Anfang"